It’s been a long time since I’ve gotten a chance to do some 3D modeling, in part because of my computer being a dinosaur (you can donate towards my new computer fund, here)and in part because I’ve been busy with other design projects. So it was a pleasant surprise on an otherwise busy weekend to get a chance to sit down and do a bit of work.
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model
I'm nearing completion on this model. While I may go further in depth as a side project, I'm thinking the paint job will be more than sufficient or the action sequences I have planned at the moment. Motion blur has a wonderful habit of destroying all the hard work you've put into the details!
It's been a busy weekend with Friendsgiving and such, but I have managed to steal some time to finish up the entire central structure of the TIE Fighter wing! Very happy with the way the model is progressing. There is only a small amount of details remaining on the wing 'spokes' which I'll finish up tomorrow and then I can finally start working on the central cockpit.
I've made some real progress tonight, having finally managed to reach the lower level of the platform. The going is about to get a little tougher though, as it appears the model used in the film has four unique panel sections, which means no more mirroring my actions for the time being. Not the biggest issue, but it'll slow me down for sure.
I've managed to make some real progress tonight, with the top 'layer' basically finished. I may add a few more small panels for the sake of detail, but honestly I don't think they'll actually be needed. The model is intended to be seen from about this distance at its closest anyways.
I have a photoshoot this evening so I figure I won't be able to work on this tonight. However, I did manage to finish the panels and continue the work on the central section.
I've made some real progress on the wing, but I was still being held up by the sense of scale. It's hard enough building something that really only serves whatever purpose your mind gives it (is that a small motor or is that a battery?). But when you loose a sense of scale too, that's where the trouble starts to creep in.
It's been a while since I've worked on anything in 3D and I've been feeling inspired by the Star Wars Episode VII trailers. Confused what this is? It should reveal itself pretty quickly in the coming updates.